AI Insights · Timothy · January 2021
Q4 2020 Waifu Games Performance on Android in France: Sensor Tower Insights
Explore the Q4 performance of the top 5 Waifu games on Android in France, with trends in downloads, revenue, and weekly active users, detailed by Sensor Tower.
As the year 2020 came to a close, the Waifu game genre maintained a strong presence on the Android platform in France. Sensor Tower's data provides us with an overview of how five popular Waifu-themed games fared in the fourth quarter.
Illusion Connect, published by Superprism Technology Co., Ltd, saw its revenue peak in early November with around $45K before gradually declining to $19K by year-end. The game’s downloads followed a similar downward trend from a high of over 9K in its launch week to 1K in the final week of December. Weekly active users for Illusion Connect started strong with over 18K but ended the quarter with around 8K.
Moving on to Honkai Impact 3rd - Part 2 by miHoYo Limited, this title experienced an uptick in revenue in December, reaching nearly $25K in the week before Christmas. The downloads, however, showed a general decrease over the quarter, with the numbers dropping from around 10K in late September to just above 3K at the end of December. Weekly active users fluctuated, starting at 41K, dipping mid-quarter, and rising back to around 28K by the close of the quarter.
Yostar Limited's Azur Lane showcased a dramatic surge in revenue in the last week of December, jumping to $28K. The game's download numbers remained relatively stable throughout the quarter, hovering around the 600-700 mark, except for a spike to approximately 1K in late October. Weekly active users saw a slight upward trend, concluding the quarter with over 2K users.
Idle Angels: Goddess' Warfare from Neorigin Games Global had a steady quarter in terms of revenue, averaging around $4K to $5K weekly. Downloads for the game saw a peak of over 2K in mid-October, with a gradual decrease to under 500 by the end of December. The weekly active users started at 2K, rose to over 3.6K, and then settled at around 2K by year’s end.
Lastly, Final Fate TD by GameSword experienced a decline in revenue from $10K in the last week of September to around $2K in the final week of December. The game's downloads saw a similar downward trajectory, starting at over 1K and ending the quarter at just 90. Weekly active users mirrored this trend, with a decrease from 3K to 1.2K in the same period.
For further insights and detailed analytics, Sensor Tower's platform offers a comprehensive look into the app performance metrics that defined the last quarter of 2020 for the Waifu game category on Android in France.